A brainstorming exercise with generative AI to produce a preliminary MBA dissertation proposal prototype: on kidults’ consumer behavior with regard to Japanese manga toys {a derived synoposis form is also produced in this note}
I am a part-time MBA student, currently learning to do my 4-month dissertation project. My crude research theme is "the consumer behavior of kidults in Hong Kong". I am also interested in considering the following key words for refining my research theme: pragmatism, exploratory research, the Hong Kong toy business sector, corporate marketing communication tactics". Based on these ideas and crude research theme, please suggest four concrete research themes for me to consider.
Your topic is already promising for a 4-month MBA dissertation because it is specific enough to be practical, but still broad enough to refine into a focused study. Based on your crude theme and the keywords you gave, here are four concrete research themes to consider.
1. Kidult consumption motives in Hong Kong
Theme: An exploratory study of the purchase motives of kidults in Hong Kong’s toy market.guides.library.jhu+1
This theme focuses on why kidults buy toys: nostalgia, stress relief, self-reward, collecting, or social identity. It fits a pragmatist and exploratory approach because you can use it to discover patterns first, then interpret the business meaning.
Possible research question: What motivates kidults in Hong Kong to purchase toys for personal consumption?
2. Marketing communication and kidult demand
Theme: The influence of corporate marketing communication tactics on kidult toy purchasing behavior in Hong Kong.gvsu+1
This theme shifts attention from the consumer to the firm’s communication strategy, such as social media content, limited editions, influencer promotion, fan community engagement, or nostalgia-based branding. It is concrete and business-oriented, which suits an MBA dissertation well.
Possible research question: Which marketing communication tactics are most effective in stimulating kidult toy purchases in Hong Kong?
3. Perceptions of Hong Kong toy retail experiences
Theme: An exploratory study of how Hong Kong kidults perceive toy retail experiences, product display, and brand interaction.gvsu+1
This theme looks at the shopping environment itself, including offline stores, online platforms, product presentation, and customer engagement. It can help you connect consumer behavior with the Hong Kong toy business sector in a practical way.
Possible research question: How do retail and brand-touchpoint experiences shape kidult buying intentions in Hong Kong?
4. Kidult segmentation and buying patterns
Theme: A pragmatist exploratory study of kidult consumer segments and their toy-buying patterns in Hong Kong.youtubeguides.library.jhu
This theme lets you examine whether kidults differ by age, gender, income, or collecting intensity, and whether these groups respond differently to marketing. It is useful if you want a topic that is more analytical and strategy-oriented for the toy sector.
Possible research question: What consumer segments exist among Hong Kong kidults, and how do their toy purchase patterns differ?
Best fit for a 4-month MBA
For a short dissertation, the strongest options are usually the ones that are narrow, interview-friendly, and easy to connect to a real business context. The second and fourth themes are probably the most manageable because they link directly to marketing strategy and consumer segmentation in Hong Kong.
A good final title structure would be: “An exploratory study of [X] among kidult consumers in Hong Kong”.
I am interested in third research theme (Perceptions of Hong Kong toy retail experiences), notably with regard to toys based on the Japanese manga. Could you suggest some ideas related to this third research theme with regard to (1) the relevant research issues, (2) the public media-reported issues, and (3) 3 relevant academic theories to use (with references in Harvard references format).
Yes — for your third theme, a very workable angle is to focus on how Hong Kong consumers perceive toy retail experiences around Japanese manga-based IP merchandise, especially in places like anime/collectibles stores, mall pop-ups, and official brand spaces. Recent media reporting suggests that manga/IP-driven retail in Hong Kong is closely tied to emotional value, identity signaling, limited-edition scarcity, and city retail revitalization.straitstimes+1
1) Relevant research issues
Here are strong research issues you can build into a dissertation around this theme:
· Retail atmosphere and emotional experience. How store layout, character displays, themed decoration, and immersive merchandising shape perceived enjoyment and purchase intention among kidults. The Hong Kong market is being used as a “playground” for manga-themed installations and shopping experiences.josephho33.blogspot
· Scarcity and exclusivity. How limited-edition releases, sold-out items, and special Hong Kong editions affect consumer urgency, willingness to queue, and willingness to pay a premium. Media reports show strong demand for exclusive Chiikawa-related products and rapid sell-outs.scmp+1
· Identity and community. How buying manga-based toys helps consumers express fandom, social identity, and belonging within ACG communities. One Hong Kong youth-market report describes “goods” as a form of cultural currency and identity marker.josephkkhoworkdiary.blogspot
· Trust, authenticity, and counterfeits. How concerns about fake goods influence consumer confidence in toy retail channels, especially for popular Japanese IP characters. Hong Kong customs has reported difficulties stopping suspected fake Labubu and Chiikawa toys because of recordation issues.scmp
· Cross-border shopping and channel choice. Whether consumers prefer buying in Hong Kong, online, or across the border, and what retail features make Hong Kong stores attractive. Reporting suggests some consumers travel for Hong Kong-exclusive items, while others compare prices and availability across channels.josephho33.blogspot
· Impulsive and repeat purchasing. Whether blind-box mechanics, rare variants, and “collect them all” formats drive repeat visits and repeat buying. The youth-market report notes that blind boxes can stimulate repeated purchases and overpayment for desired variants.josephkkhoworkdiary.blogspot
2) Public media-reported issues
These are useful because they give you a real-world business context for your dissertation:
· Hong Kong retail revitalization through Japanese manga IP. Chiikawa was used in Hong Kong to attract residents and stimulate spending, showing that manga characters can function as a retail traffic driver.josephho33.blogspot
· Strong emotional consumption. Media coverage highlights that consumers are not just buying products, but “emotional value” and identity-linked experiences.josephkkhoworkdiary.blogspot+1
· Sold-out demand and limited supply. News reports mention merchandise selling out quickly, creating urgency and reinforcing scarcity-driven consumption.josephho33.blogspot+1
· Expansion of anime/manga retail zones. Coverage of Hong Kong shopping areas such as Mong Kok indicates that clusters of manga and anime stores remain important consumption spaces.tripadvisor+1
· Counterfeit and enforcement concerns. The fake toy issue around popular manga characters suggests that authenticity may be a significant retail-experience issue, not just a legal one.scmp
· Retail cross-promotion by brands. Media coverage shows collaboration across transport, restaurants, malls, and luxury brands, suggesting that retail experience now extends beyond the toy store itself.josephho33.blogspot
3) Three theories to use
These three academic theories fit your topic well and are manageable for an MBA dissertation.
1. Theory of Planned Behavior
This theory is useful if you want to explain purchase intention from attitudes, subjective norms, and perceived behavioral control. In your case, it can help explain why kidults intend to buy manga-based toys after exposure to themed retail environments, peer influence, and perceived product availability.
Harvard reference:
Ajzen, I. (1991) ‘The theory of planned behavior’, Organizational Behavior and Human Decision Processes, 50(2), pp. 179–211.
2. S-O-R model
The Stimulus-Organism-Response model fits retail experience research very well. You can treat store atmosphere, character displays, scarcity cues, and authenticity signals as stimuli; consumer emotions and perceptions as organism variables; and purchase intention or repeat visitation as responses.
Harvard reference:
Mehrabian, A. and Russell, J.A. (1974) An approach to environmental psychology. Cambridge, MA: MIT Press.
3. Experiential Consumption theory
This theory is helpful because manga-based toy shopping is often not purely functional; it is experiential, emotional, and symbolic. It allows you to study how consumers derive pleasure, memory, fantasy, and identity expression from toy retail experiences.
Harvard reference:
Holbrook, M.B. and Hirschman, E.C. (1982) ‘The experiential aspects of consumption: Consumer fantasies, feelings, and fun’, Journal of Consumer Research, 9(2), pp. 132–140.
Suggested dissertation angle
A possible refined theme could be:
“An exploratory study of Hong Kong kidults’ perceptions of Japanese manga-based toy retail experiences: the role of atmosphere, scarcity, authenticity, and emotional value.”josephkkhoworkdiary.blogspot+1
That title is practical, business-relevant, and suitable for a 4-month MBA project. It also gives you room to use exploratory interviews or a small questionnaire design.
References
Ajzen, I. (1991) ‘The theory of planned behavior’, Organizational Behavior and Human Decision Processes, 50(2), pp. 179–211.
Holbrook, M.B. and Hirschman, E.C. (1982) ‘The experiential aspects of consumption: Consumer fantasies, feelings, and fun’, Journal of Consumer Research, 9(2), pp. 132–140.
Mehrabian, A. and Russell, J.A. (1974) An approach to environmental psychology. Cambridge, MA: MIT Press.
I would like to apply mixed methods research for this dissertation topic, and intend to employ questionnaire survey to learn the opinions of my friends, a semi-structured interview with 5 kidults and a friend who owns a store that sell Japanese toys in Mong Kok; I will also conduct a secondary data analysis on this research theme. I am interested in this topic because I am a kidult myself who purchase Japanese toys in Hong Kong from time to time. With these additional information, please produce a preliminary dissertation proposal to me with the following information: 1. a dissertation project title 2. an overall research theme 3. project background: 2 relevant research issues, 2 relevant public media reported issues and my researcher positionality 4. 4 research objectives and 3 research questions 5. An overall research methodology 6. Three academic theories to use 7. A brief comment on the originality, academic and practical values of this study.
Below is a preliminary dissertation proposal tailored to your topic, your mixed-methods design, and your position as both researcher and kidult consumer. I have kept it practical for a 4-month MBA project while still making it academically defensible, especially given the value of mixed methods for triangulation and for explaining a complex consumer issue from multiple angles.methods.sagepub+2
1. Dissertation project title
An exploratory mixed-methods study of Hong Kong kidults’ perceptions of Japanese manga-based toy retail experiences: evidence from survey, interview, and secondary datascholars.duke+1
2. Overall research theme
This study investigates how Hong Kong kidults perceive Japanese manga-based toy retail experiences and how these perceptions shape their purchase behaviour. It will combine questionnaire survey data, semi-structured interviews, and secondary data analysis to develop a fuller picture of consumer experience, retail environment, and market context. Mixed methods is suitable here because it allows you to compare broad opinion patterns with deeper explanations and external evidence in one study.methods.sagepub+2
3. Project background
Research issues
1. Retail experience and emotional consumption. Japanese manga-based toys are not only functional products but also symbolic and emotional goods, so consumer response may depend on atmosphere, character attachment, and shopping enjoyment.
2. Authenticity, scarcity, and channel experience. In Hong Kong, consumers may care about whether products are genuine, limited, and easy to buy, especially in stores located in shopping districts such as Mong Kok.
Public media-reported issues
1. Kidult demand is becoming a retail growth driver. Hong Kong retail reporting has noted that kidults are an important consumer group and that toy retailers are adapting store formats and product mixes to capture this demand.scmp
2. Manga/IP goods are linked to retail revitalization and counterfeits. Media coverage has shown that Japanese manga characters such as Chiikawa are being used to stimulate local spending, while the same market also faces concerns about fake toys and enforcement difficulties.scmp+1
Researcher positionality
You are not a detached outsider: you are also a kidult consumer who occasionally buys Japanese toys in Hong Kong. That positionality is valuable because it gives you insider familiarity with the market, but it also means you should remain reflexive and transparent about possible bias when designing questions, interpreting answers, and presenting findings. In the dissertation, you can briefly state that your insider position supports contextual understanding but may require careful reflection to avoid overgeneralizing from your own experience.
4. Research objectives and questions
Research objectives
1. To identify the main factors that shape Hong Kong kidults’ perceptions of Japanese manga-based toy retail experiences.
2. To examine how retail experience attributes influence purchase intention and repeat buying behaviour.
3. To explore the views of kidults and a toy-store owner in Mong Kok regarding consumer behaviour in the Japanese toy market.
4. To integrate survey findings, interview insights, and secondary data in order to produce a practical business interpretation of the Hong Kong toy retail environment.
Research questions
1. What factors shape Hong Kong kidults’ perceptions of Japanese manga-based toy retail experiences?
2. How do retail experience attributes influence their willingness to buy Japanese manga-based toys?
3. How do kidults and a toy-store owner in Mong Kok describe the opportunities and challenges in this market?
5. Overall research methodology
This study will use a mixed-methods exploratory design in which quantitative and qualitative evidence are combined to provide both breadth and depth. The questionnaire survey will collect opinions from your friends and help identify general patterns in perceptions of retail experience, while the semi-structured interviews with five kidults and one store owner will explain the meanings behind those patterns. Secondary data analysis will draw on media reports, industry commentary, and publicly available market information to situate the findings in the wider Hong Kong retail context.methods.sagepub+5
A practical way to present the methodology is:
· Phase 1: Questionnaire survey. Convenience sampling of friends familiar with Japanese toys in Hong Kong.
· Phase 2: Semi-structured interviews. Five kidults plus one store owner in Mong Kok.
· Phase 3: Secondary data analysis. News reports, retail commentary, and public sources on kidult consumption, manga IP, and Hong Kong toy retail.
· Integration. Compare and merge findings across the three data sources to identify convergent and divergent themes.
6. Three academic theories to use
1. Theory of Planned Behavior
This is useful for explaining purchase intention through attitudes, subjective norms, and perceived behavioural control. In your topic, it can explain why kidults decide to buy manga-based toys after evaluating the product, the store, and peer influence.
Harvard reference: Ajzen, I. (1991) ‘The theory of planned behavior’, Organizational Behavior and Human Decision Processes, 50(2), pp. 179–211.
2. S-O-R model
The Stimulus-Organism-Response model is highly suitable for retail-experience research. Store design, display, scarcity cues, and authenticity signals can be treated as stimuli; consumer emotions and perceptions as organism variables; and purchase intention or repeat visitation as responses.
Harvard reference: Mehrabian, A. and Russell, J.A. (1974) An approach to environmental psychology. Cambridge, MA: MIT Press.
3. Experiential Consumption theory
This theory helps explain why shopping for manga-based toys is often emotional, symbolic, and enjoyable rather than purely functional. It supports analysis of fantasy, pleasure, memory, and identity expression in toy retailing.
Harvard reference: Holbrook, M.B. and Hirschman, E.C. (1982) ‘The experiential aspects of consumption: Consumer fantasies, feelings, and fun’, Journal of Consumer Research, 9(2), pp. 132–140.
7. Originality, academic and practical value
The originality of this study lies in combining kidult identity, Japanese manga-based toys, Hong Kong retail experience, and mixed methods in one focused dissertation. It is academically valuable because it connects consumer behaviour theory with experiential retailing and adds a local Hong Kong context that is under-explored in many general consumer studies. It is practically valuable because the findings may help toy retailers, mall operators, and brand marketers understand how to design better retail experiences for kidults, especially in Mong Kok and similar shopping districts.scmp+1
8. Reference list
Ajzen, I. (1991) ‘The theory of planned behavior’, Organizational Behavior and Human Decision Processes, 50(2), pp. 179–211.
Holbrook, M.B. and Hirschman, E.C. (1982) ‘The experiential aspects of consumption: Consumer fantasies, feelings, and fun’, Journal of Consumer Research, 9(2), pp. 132–140.
Mehrabian, A. and Russell, J.A. (1974) An approach to environmental psychology. Cambridge, MA: MIT Press.
Please highlight the following information elements from the dissertation proposal and related information to produce a proposal application form (a synopsis form) in less than 400 words (the dissertation title [item 1] and reference list [item 6] are not included in the word count): 1. Project title; 2. Project background: 2.1. A research theme statement, 2.2. Academic context: 2 main research issues, 2.3. Public and business context: 2 public media-related issues 2.4 The researcher's positionality; 3. Research objectives and questions; 4. The research methodology: 4.1 Research philosophy and research approach to use, 4.2 2 primary research methods to use; 4.3. 1 secondary research method to use; 5. Literature review: 2 academic theories to use; 6. A reference list.
Below is a concise synopsis-style draft you can adapt into your proposal form. I have kept the main body short and focused so it stays within 400 words, excluding the title and reference list.
Project title
An exploratory mixed-methods study of Hong Kong kidults’ perceptions of Japanese manga-based toy retail experiences
Project background
Research theme statement: This study examines how Hong Kong kidults perceive Japanese manga-based toy retail experiences and how these perceptions influence purchase behaviour, using survey, interview, and secondary data evidence.scmp+1
Academic context: First, kidult toy consumption is shaped by emotional and symbolic value rather than only product utility. Second, retail experience factors such as atmosphere, authenticity, scarcity, and service may influence purchase intention.scmp+1
Public/business context: First, Hong Kong media has reported that kidults are becoming an important retail segment and toy retailers are adapting shop formats to capture this market. Second, media has also reported that Japanese manga/IP goods are being used to stimulate local spending, while counterfeit toy concerns remain a business issue.scmp+2
Researcher positionality: I am a Hong Kong kidult who occasionally purchases Japanese toys, so I have insider familiarity with the topic. This supports contextual insight but requires reflexivity to manage personal bias.
Research objectives and questions
Objectives: (1) identify key perception factors; (2) examine how retail-experience attributes affect purchase intention; (3) explore views of kidults and a Mong Kok toy-store owner; (4) integrate survey, interview, and secondary data findings.
Questions: (1) What shapes kidults’ perceptions? (2) How do retail-experience attributes influence willingness to buy? (3) How do kidults and the store owner describe opportunities and challenges?
Research methodology
Research philosophy: pragmatism; research approach: exploratory and abductive. Primary methods: questionnaire survey and semi-structured interviews. Secondary method: secondary data analysis of media reports and public industry sources.
Literature review
Theories: Theory of Planned Behavior and the S-O-R model.ideas.repec+2
Reference list
Ajzen, I. (1991) ‘The theory of planned behavior’, Organizational Behavior and Human Decision Processes, 50(2), pp. 179–211.ideas.repec+1
Mehrabian, A. and Russell, J.A. (1974) An approach to environmental psychology. Cambridge, MA: MIT Press.
Holbrook, M.B. and Hirschman, E.C. (1982) ‘The experiential aspects of consumption: Consumer fantasies, feelings, and fun’, Journal of Consumer Research, 9(2), pp. 132–140.
(The estimated word count figure is 330 to 360 words)
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